Design and Implementation of A 3D Shooter Game Using Unity Engine
  • Author(s): Yogesh Shah; Amit Yadav; Deepesh Wadhe; Shailesh Chavan; Dr. Sunanda Pandita; Bhakti Deshmukh
  • Paper ID: 1716251
  • Page: 1363-1370
  • Published Date: 14-04-2026
  • Published In: Iconic Research And Engineering Journals
  • Publisher: IRE Journals
  • e-ISSN: 2456-8880
  • Volume/Issue: Volume 9 Issue 10 April-2026
Abstract

The gaming industry has rapidly evolved with the advancement of graphics technologies and interactives gameplay systems. This paper presents the design and implementation of a 3D shooter game developed using the unity game engines. The system focuses on creating an immersive gameplay experience where players navigate through environments, interact with objects, and eliminate enemies using different weapons. The game incorporates artificial intelligence for enemy behaviour, real time score tracking, and player health management. The proposed system demonstrates how modern game engines can be utilized to developed interactive and scalable gaming applications with efficient performance and engaging user experiences.

Keywords

Shooter Game, Unity Engine, Game Development, Artificial Intelligence, Player Interaction.

Citations

IRE Journals:
Yogesh Shah, Amit Yadav, Deepesh Wadhe, Shailesh Chavan, Dr. Sunanda Pandita; Bhakti Deshmukh "Design and Implementation of A 3D Shooter Game Using Unity Engine" Iconic Research And Engineering Journals Volume 9 Issue 10 2026 Page 1363-1370 https://doi.org/10.64388/IREV9I10-1716251

IEEE:
Yogesh Shah, Amit Yadav, Deepesh Wadhe, Shailesh Chavan, Dr. Sunanda Pandita; Bhakti Deshmukh "Design and Implementation of A 3D Shooter Game Using Unity Engine" Iconic Research And Engineering Journals, 9(10) https://doi.org/10.64388/IREV9I10-1716251